The square 5×5 board tile is the island where the war of the gods will take place. The first row of fields on opposing sides represent the start fields, while the three rows in the middle make up the battlefield.
Easy to set up: Both players put each of their ten pieces on their own start fields, placing exactly two figurines on each field. You can position the pieces as you wish on the start fields in any combination of ranks, including two of the same rank on a single field.
Based on your game strategy, there are thousands of different ways to set up and arrange the figurines.
Enigmatic and entertaining: On the back of each piece there is a number, ranging from 1 to 5. At the beginning of the game, the players should place their pieces so that the numbers are only visible to them, and not to their opponent.
Strength of the Pieces
The number on the back of each piece represents its rank. The strength hierarchy ranges from 5 to 1 – with the unexpected twist that a rank of 1 alone is stronger than 5.
5 is stronger
than 4, 3, 2
4 is stronger
than 3, 2, 1
3 is stronger
than 2, 1
2 is stronger
1 is stronger
How do you move?
You can move forward, left or right, but not backwards or diagonally:
Each player’s turn consists of two moves:
1.) One piece can move twice (1/a, 1/b)
2.) Two pieces can each move once (2/a, 2/b)
When you move one of your pieces directly on top of an opposing player’s piece(s), an attack happens and is immediately resolved.
To resolve the attack, rotate the top 2 pieces of the column 180 degrees to expose the hidden ranks. The piece with the weaker rank is defeated and removed from the board. The stronger piece is then rotated back to again hide the piece’s rank.
If you attack a field with multiple pieces stacked on each other, the entire column has been attacked and each attack is resolved one at a time. For example, if your rank 4 piece attacks a column made up of a rank 3, a 1, and a 5, it will be stronger than the 3 and the 1, thus rotating and removing them one by one from the column and the board. However, since it is weaker than the 5, the attacking number 4 will also have to leave the battlefield. Column attacks are always resolved from the top to the bottom.
When two pieces of the same rank meet, both pieces will remain on the board, but the defending piece is now blocked and may not be moved again until the top piece moves or is defeated in a subsequent attack.
Once defeated, a piece is not entirely out of the game. On your turn, you may choose to reincarnate a defeated piece by placing it on one of your empty start fields. However, reincarnation comes with a price – you may NOT move any pieces this turn. If you have multiple defeated pieces, your choice of which one to reincarnate is secret and the rank of the piece is kept hidden as in the initial setup.
Note: You may not reincarnate a defeated piece on top of another active piece – the start field must be empty.
How to Win
Once a piece has reached an opponent’s start field it cannot be moved anymore, neither by you nor by any action of your opponent.
1.) you can win definitively if you build a column of 5 pieces on one of the opponent’s start fields.
2.) you can occupy all of you opponent’s starting fields, making it impossible for them to return pieces to the game, limiting their meaningful moves.
You can aim to play offensively or defensively at various stages in the game, use your memory of your opponent’s piece ranks to devise tactics, or plan a counterattack, but you can also win the game by simply bluffing, it all depends on your strategy and memory.
The Role of Memory
Each player keeps the rank of each piece facing only to themselves until two opposing pieces clash on the same field. However, it’s in your best interest to remember the revealed rank of the exposed pieces.
From this moment on, the MEMORY part of the GAME kicks in! The more ranks you can keep in mind, the better strategy you can develop.
However, it is in the interest of the opposing player to remember the revealed rank of the exposed pieces. From this moment on, the MEMORY part of the GAME kicks in! The more ranks you can keep in mind, the better strategy you can develop.